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Nathan Lavagne
Nathan Lavagne
Technical Shading Artist at MikrosAnimation
Paris, France

Skills

CGIShadingSurfacingtechnicallibraryDigital SculptingPhotogrammetryGame Development

Software proficiency

Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Maya
Maya
Arnold
Arnold
Photoshop
Photoshop
Katana
Katana
ZBrush
ZBrush
Substance 3D Sampler
Substance 3D Sampler
Unreal Engine
Unreal Engine
3ds Max
3ds Max
SpeedTree
SpeedTree
World Machine
World Machine
RealityScan
RealityScan

Productions

    • Movie
      Chickenhare and The Hamster of Darkness
    • Year
      2022
    • Role
      Shading/Technical Artist
    • Company
      nWave Digital
    • Movie
      Bigfoot Family
    • Year
      2020
    • Role
      Junior Shading Artist
    • Company
      nWave Digital

Experience

  • Technical Shading Artist at MikrosAnimation
    Paris, France
    March 2022 - Present

  • Substance Painter/Designer Teacher at Objectif3D
    Montpellier, France
    December 2021 - December 2021

  • Shading/Technical Artist at nWave Digital
    Bruxelles, Belgique
    September 2019 - November 2021