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Stylized Stagecoach

This stagecoach is a personal project.
I drew the concept from reference of the western era. I was inspired by the shapes of Fortnite and Heroes of the Storm. For details and textures I wanted to get inspired by Blizzard games by adding a bit of "Borderlands style" and more little details in texture.

I did the modeling in 3DS Max and then I imported it in ZBrush to sculpt the details and edges. Then I go back to 3DSMax to optimize the number of triangles and the topology and then I unfold UVs. For the texture I made the baking on Substance Designer to process some masks for Painter.
I then painted the texture in Substance Painter. Most of the textures have been painted by hand.
Finally, I created a scene in UE4 and I imported it.

Wireframe

Wireframe

Clay sculpt render

Clay sculpt render

Breakdown Final/Wireframe/Sculpt

Breakdown Final/Wireframe/Sculpt

Axle

Axle

Stagecoach Turn

Stagecoach Turn

Axle Turn

Axle Turn

First texture iteration vs final iteration

First texture iteration vs final iteration

3D Marmoset Viewer