Fusion is a cooperative TPS Shooter done by the last years students of my school in 6 months and with conditions of triple A.
For this game my class has made the cinematic with no reuse of any assets of the game.
The cinematic was made in 2 months by 11 students (7 Environment Artist and 4 animator) in Unreal Engine 4.18.
For this cinematic I realized with Rachid Iyarmen ( https://iartmen.artstation.com/ ) the entire jungle part, modeling, textures, master materials and functions UE4, level build and lighting/post process. I've also setup the level sequencer for the final render.
Epic Games use our shot for the Spring UE4 Jam thumbnail : https://www.unrealengine.com/en-US/blog/join-the-2018-spring-ue4jam
No use of Speedtree in this cinematic ! ;)