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Fusion Cinematic - Jungle Environment

Fusion is a cooperative TPS Shooter done by the last years students of my school in 6 months and with conditions of triple A.
For this game my class has made the cinematic with no reuse of any assets of the game.
The cinematic was made in 2 months by 11 students (7 Environment Artist and 4 animator) in Unreal Engine 4.18.
For this cinematic I realized with Rachid Iyarmen ( https://iartmen.artstation.com/ ) the entire jungle part, modeling, textures, master materials and functions UE4, level build and lighting/post process. I've also setup the level sequencer for the final render.
Epic Games use our shot for the Spring UE4 Jam thumbnail : https://www.unrealengine.com/en-US/blog/join-the-2018-spring-ue4jam
No use of Speedtree in this cinematic ! ;)

Fusion - Cinématique

Different personal lighting ambiance I've made

Different personal lighting ambiance I've made

Different personal lighting ambiance I've made

Different personal lighting ambiance I've made

Master material made for most of the assets

Master material made for most of the assets

Master material graph in UE4

Master material graph in UE4

Our Cinematic on Epic games Launcher

Our Cinematic on Epic games Launcher